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| Playing the CD Version over the Network? |
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| Monopoly Not Working |
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Well, it's pretty straightforward. Not only do the PCs need each other's IP addresses, but they need access to certain "UDP" and "TCP" ports. It's not important, for our purposes, what that means. If you don't already know, you won't need to know to do this. Don't freak out about the terminology, we'll get to that later. I'll show you how to open ports in a bit. All you'll need to know is that you have to make sure the following ports are open:
I got this information from Atari, the current owners of Monopoly 3. I tested this, and found that opening these ports do allow me to host the game. For those of you who know more about networking, I will point out that this seems excessive to me, and I have not investigated to see if we might be able to eliminate any of this. Bear in mind, that this applies to the Monopoly 3 game. GameSpy requests other ports be opened, however I believe that these ports probably apply for the whole range of games that they support, as well as their voice chat option. If you plan on playing at GameSpy, you can check out the GameSpy Firewall configuration page for the ports they suggest opening, but I think the ports listed above should suffice.